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After Effects CS3 Professional

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Vanishing Point - 2d to 3d in a Snap
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•Adobe has really created a time saver with this new integration. This new integration has allowed users to essentially create a 2d image and turn it into a 3d model! This is done by using Vanishing Point Exchange. Vanishing Point in Photoshop is typically used when working with still images to define the perspective of a scene or object. What vpe does is let you take the geometry data generated by Vanishing Point and utilize it in other applications. Note: You have to have Photoshop CS3 Extended to utilize this feature


•After opening up a photo in Photoshop, go to Filter>Vanishing Point. We will start by defining a plane in the photo. Since the one at the very front is the easiest and clearest to define, that is the one I will start off with. Click on each of the 4 corners, and line them up with each edge of the defined plane. Photoshop will let you know if the plane is okay by the color of the plane. If it is red, then Photoshop cannot read it, but if it's blue, then you are good to go. If it's red, then just keep adjusting the corners until they line up correctly.

•Be sure to get this first plane exactly right, otherwise, it will mess up everything else. Next, let's go ahead and define the second plane. I will use the first wall on the other side now. To create a new plane, hold down the Cmd/Ctrl Key on the right hand control point of the first plane and drag it to the right. This is the most efficient way to add additional planes because the planes need to be connected in order for the procedure to work correctly.

•After making sure everything looks good, its time to export. Go to the fly-our menu and select Export for After Effects CS3 (.vpe).

•Create a new destination folder because Photoshop is going to save a lot of .png image files (one for each plane you defined) and a .vpe which holds all the geometry data. Save, and then close out of vanishing point and save your photoshop file.

•Switch over to AE and select File>Import>Vanishing Pointe (.vpe)

•Everything will be imported into your project and you will see a new composition. Double-Click the composition and you'll see that AE has built your 3d Scene based on the .vpe file.


•Select your orbit camera tool © and rotate your scene around to see the scene.


 



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